Post by AITD ADMIN on Feb 4, 2011 19:01:12 GMT -5
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guidelines ` || plot ` || canon list` ||
application` || face claim`
When I was but very young, sorcerers came to claim my mind;
leaving death and hatred to unmask.
The master of the game had won, and let his final sin be known:
Killing those who stand in his path.
----------------
The clock is ticking and the final hour draws nearer. The year is 1977, and it's begun: their final year. And before they know it, it too will be over. They'll be thrust upon the unsuspecting world to make something of themselves. But before that could happen, classes must be attended, hundreds of hours of studying in the library must take place, and taking the Nastily Exhausting Wizarding Test. Life long bonds have been forged and whatever knowledge you choose to take with you, it sticks with you in life. To most, it’s as though it were any other year, but not the seventh years, oh no. And when it’s done with, no longer would they roam the halls that had become their second home, lounge about the lake and chuck pebbles at the Giant Squid. Homework would be naught but a thing of the past, and the insistent drawling of their professors would be no more. But until then, the students go about living their lives riddled with teenage angst, drama, and rumors; budding love, lost lovers and friends, and worse... what the horizon brings. Something is lurking in the shadows; something darker, more sinister and callous, a sight that nothing in the wizarding world has yet to see.
----------------
Armies of witches are called in from the north-murder of the elders occur.
The high priest of evil has lowered his iron fist, thousands of people will die
----------------
Genocide most foul plagues London, as one claiming to be a lord over all wizards and witches begins his ascent to power. Wand tips flare, illuminating the skies with flashes of violent green, and the horrid screams that follow them haunt those who hear it. His power is growing, as he recruits the unsuspecting and the vulnerable, taking them under his wing and promising protection, power, and greatness beyond their wildest dreams. The cost? murdering those who stand in their way. But there is still a glimmer of hope. A band of wizards and witches have formed to put a stop to the madness, the supposed unnecessary war. Lines are being drawn on the sand, and you must choose whether to fight or run. The battle is about to begin and you're stuck in the cross fire. What side will you choose?
----------------
The hissing of the cobra's tongue--the sound and feel of ripping flesh!
You're all alone in the dark``[/align]
guidelines ` || plot ` || canon list` ||
application` || face claim`
When I was but very young, sorcerers came to claim my mind;
leaving death and hatred to unmask.
The master of the game had won, and let his final sin be known:
Killing those who stand in his path.
----------------
The clock is ticking and the final hour draws nearer. The year is 1977, and it's begun: their final year. And before they know it, it too will be over. They'll be thrust upon the unsuspecting world to make something of themselves. But before that could happen, classes must be attended, hundreds of hours of studying in the library must take place, and taking the Nastily Exhausting Wizarding Test. Life long bonds have been forged and whatever knowledge you choose to take with you, it sticks with you in life. To most, it’s as though it were any other year, but not the seventh years, oh no. And when it’s done with, no longer would they roam the halls that had become their second home, lounge about the lake and chuck pebbles at the Giant Squid. Homework would be naught but a thing of the past, and the insistent drawling of their professors would be no more. But until then, the students go about living their lives riddled with teenage angst, drama, and rumors; budding love, lost lovers and friends, and worse... what the horizon brings. Something is lurking in the shadows; something darker, more sinister and callous, a sight that nothing in the wizarding world has yet to see.
----------------
Armies of witches are called in from the north-murder of the elders occur.
The high priest of evil has lowered his iron fist, thousands of people will die
----------------
Genocide most foul plagues London, as one claiming to be a lord over all wizards and witches begins his ascent to power. Wand tips flare, illuminating the skies with flashes of violent green, and the horrid screams that follow them haunt those who hear it. His power is growing, as he recruits the unsuspecting and the vulnerable, taking them under his wing and promising protection, power, and greatness beyond their wildest dreams. The cost? murdering those who stand in their way. But there is still a glimmer of hope. A band of wizards and witches have formed to put a stop to the madness, the supposed unnecessary war. Lines are being drawn on the sand, and you must choose whether to fight or run. The battle is about to begin and you're stuck in the cross fire. What side will you choose?
----------------
The hissing of the cobra's tongue--the sound and feel of ripping flesh!
You're all alone in the dark``[/align]